Tag: class

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  • Fighters

    Fighters are masters of battle and are able to use all weapons and armor as well as shields. House Rules: 1) Sweep - When attacking foes half the fighter's hit die or less, the fighter gets one free attack against every foe in melee combat. 2) …

  • Thieves

    The thief relies on subtlety and trickery, preferring to use cunning to overcome his foes rather than brute force. Home Rules: 1) Backstab - A thief may backstab an enemy for x4 damage as long as he is not directly in combat. If the thief's target …

  • Halflings

    Halflings are demi-humans that stand 3' tall and live in hilly woodlands and forests. Halflings can use any small weapons or shields and can wear any armor. House Rules: 1) Evade - Halflings can Evade combat as a thief does, using their Hide …

  • Clerics

    Clerics are servants of the gods. While a cleric may favour a particular diety, they worship and serve the entire pantheon. Clerics can use all armors and shields, but may only use Bludgeoning weapons. Clerics use a d6 for hit dice. House Rules: …